Connect with us

Games

Toronto-based developer Mighty Yell lays off unconfirmed number of employees

Published

on

Spread the love

The Big Con developer Mighty Yell has laid off an unconfirmed number of employees as it approaches the release of its next title, All Systems Dance.
As shared on the Toronto-based company’s BlueSky account, the statement pointed to ‘financial challenges’ being the reason behind the studio laying off a ‘few’ of its developers.
“This is not a decision we came to easily, and we know the impact it will have on our team and community. We want to be as transparent as possible regarding the layoffs, and the difficult state of funding in games,” the statement said.
“We are still on track for the release of All Systems Dance, and we will share news about the launch very soon, but right now what’s important is supporting our team through this tough time.
“While we wish layoffs could be avoided, we are hopeful that we will get through this difficult chapter and bring as many members of the dev team as possible in the near future.”
Mighty Yell has two games to its name so far: The Big Con is a 2021 adventure game set in the ’90s, while Knight in the Attic is a 2023 first-person VR game about interacting with an intricate labyrinth board.
All Systems Dance, meanwhile, is a rhythm-action adventure game set in a dystopian world.

Games

New report suggests third-party Switch 2 game sales are “below estimates”

Published

on

By

Spread the love

Though sales of Nintendo’s new Switch 2 hardware had become one of the fastest-selling consoles ever, sales of third-party games have reportedly been sluggish and “below estimates.”
That’s according to a new report by The Game Business, which intimates that despite attracting strong buy-in from partners like EA, Take-Two, Microsoft, Ubisoft, Sega, Capcom, Bandai Namco, Square Enix, CD Projekt, and Konami – and although third-party publishers have fared better with the Switch 2’s launch than its predecessor – “most third-party Switch 2 games posted very low numbers.”
According to NielsenIQ, CD Projekt’s Cyberpunk 2077 is currently the best-selling third-party game of Switch 2’s launch. However, although third-party publishers “appear to have done slightly better during the launch of Switch 2 compared with Switch 1,” report author Christopher Dring added: “It’s hard to describe these statistics as positive.”
“Most third-party Switch 2 games posted very low numbers. One third-party publisher characterised the numbers as ‘below our lowest estimates’, despite strong hardware sales,” Dring writes. “The improvement over the Switch 1 launch is also slightly misleading. For starters, there were more consoles sold this time. Plus, the Switch 1 only launched with five physical games: The Legend of Zelda: Breath of the Wild, 1-2-Switch, Just Dance 2017, Skylanders Imaginators, and Super Bomberman R. By comparison, the Switch 2 had a wider selection, with 13 physical games available at launch.”
Dring also posited that the lack of early review units for press – which has, in turned, hampered timely reviews – may also have adversely impacted sales as “there were no critical reviews available for them to base their purchasing decisions on.”
Earlier this week, we reported Nintendo Switch 2 has sold more than 1.1 million units in the United States, breaking launch week records for gaming hardware. Hardware sales for the Nintendo Switch 2 have reached almost one million units in Japan, too, making it the country’s biggest console launch to date.
The Game Business newsletter was created and written by GamesIndustry.biz’s former head of games, B2B, Christopher Dring.

Continue Reading

Games

Rematch reaches 1 million players | News-in-brief

Published

on

By

Spread the love

Rematch reaches 1 million players | News-in-brief

Continue Reading

Games

Still Wakes The Deep developer The Chinese Room has seemingly made a small number of layoffs

Published

on

By

Spread the love

Still Wakes The Deep developer The Chinese Room appears to have made a small number of layoffs following the release of the BAFTA-winning game’s Siren’s Rest DLC this week.
A lighting artist and level designer from the studio have posted notices that they’re looking for work on LinkedIn over the past 48 hours (those posts are not linked here out of discretion, but have been verified by GamesIndustry.biz).
At a glance, around 10 staff with the studio listed as their current employer have the ‘looking for work’ label on their LinkedIn profiles – though this is not a reliable metric by itself.
When reached for clarification from GamesIndustry.biz, the studio did not confirm the number of layoffs, or directly confirm that layoffs had occurred.
It did, however, offer the following statement from studio director Ed Daly. “The Chinese Room will share news on changes for the studio in the coming weeks.”
The company is owned by Sumo Group, which in February announced it was refocusing its business on development services.
Still Wakes the Deep won three BAFTAs earlier this year, including two for performers Alec Newman and Karen Dunbar, and an award for New Intellectual Property.

Continue Reading

Trending

© 2024 247News.co.in | All Rights Reserved